Artlantis
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Catalog excerpts

Artlantis - 1

©Arturo Saavedra - Chile Layers The continuous development of media (currently several thousand) has focused our interest on their management, and on the handling of geometry in 3D scenes. Layer Management Artlantis 3 has a new structure of layers: scene, objects, 3D plants, lamps, animated objects and billboards. You can also add or remove your own layers. Automatic Placement The “default layer” function allows you to determine the destination layer for each type of media. Once you add new billboards or objects to your projects, you can have this placement done either automatically or manually. Layer Import ArchiCAD users will appreciate this new feature, which, thanks to the ArchiCAD export plug-in, allows you to select the layers you want to export to Artlantis. Visibility by View For greater ease of use and increased productivity, especially on large projects, hide the layers that might burden your work in preview (for example, 3D plants). What’s more, this new function also allows you to present your various layout options from the same document. Radiosity This brand new rendering engine, developed especially for architecture, is faster and more accurate than ever before. No other product on the market matches Artlantis 3’s radiosity engine in rendering speed and precision. Exceptional Quality In general, the quality of the renderings has been greatly improved. Abvent’s R&D team has paid special attention to the likeness between the preview and the final rendering. Complete Settings Pre-defined settings for both interior and exterior scenes make life easier for beginners, while more advanced users will appreciate the “Expert” interface, which allows them to personalize the radiosity settings. Lights Fall-off Presets Artlantis 3 offers 9 different types of lighting accessible by a drop-down menu (Lights inspector). Based on an adaptation of photometric data of light sources, these lighting options can be completely customized: change the intensity, the color, the angle, the softness of shadows… Neon Shader The Neon shader has also been greatly improved both in terms of quality and rendering speed. Animation (Artlantis Studio) Clouds In an ongoing quest for realism, Artlantis Studio invites you to animate clouds by activating the wind’s parameters, the direction and speed of which you can choose in the heliodon inspector. Water A plain cursor is all you need to add movement to the Water shader, adding life to your 3D scenes with animated rivers, lakes, pools, seas, etc. … Artlantis is recognized as the fastest, most powerful solution for photo-realistic rendering and animation. Now, Artlantis 3 is strengthening its lead with an even more accurate radiosity engine, new management of geometry by layers, better management and enrichment of media, and simplified control of optimized lighting. © Roberta Cecchi, ArchiRadar © Modèle DAZ 3D NEW FEATURES !

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Artlantis - 2

Mac Configuration Minimum System Requirements: Macintosh Intel® Dual Core 2,66 GHz - 2 GB RAM - Mac OS X 10.5.7 - OpenGL graphics card with 128 MB of memory - Screen resolution of 1024 x 768 - QuickTime® 7.6.2 - Network card - Scroll mouse Recommended System Requirements: Macintosh Intel® 8 Core - 4 GB RAM - Mac OS® X 10.6 - OpenGL graphics card with 256 MB of memory - Screen resolution of 1600 x 1200 - QuickTime® 7.6.2 - Network card - Scroll mouse. Windows Configuration Minimum System Requirements: Intel Dual-Core or equivalent - CPU from 2,66 GHz - 2 GB RAM - System: Windows XP SP3,...

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